After many years of doing 2D art of various types, I am finally determined to master the 3d software, Blender. I know I’m still a long way to go, but every little learning experience counts.
Here’s one of my first projects, which was just playing with plane displacement using a height map. This is just a simple plane, and the only texture applied is the height map. Very simple, but it was educational!
Photoshopped it afterwards to get the extra colors and effects.